o·pen al·pha
/ōpən alfə/
noun
a cycle of testing a game in an early stage, wherein the test group is much larger than that of closed testing and typically open to anyone who is interested.
noun
a cycle of testing a game in an early stage, wherein the test group is much larger than that of closed testing and typically open to anyone who is interested.
Our Mission
Bring a game from conception to an open-alpha release each semester.
Build games with awesome people.
That's the idea Open Alpha was founded on. As a member, you'll make games with fellow students from the world's best games school. You'll bring your own talent and vision to a real-world project in an exciting and fast-paced development environment. And best of all, you'll join the tight-knit Open Alpha family and partake in awesome community events throughout the semester.
Meet the Board
Individuals passionate about making incredible player experiences
Sol Lagos
President Stefano Corno
VP of Technology |
Jas Lim
VP of People Terry Tao
VP of Events |
Lucy Greenberg
VP of Marketing |
Starr Hinton
VP of Finance |
Past Board Members
Casey Fleming | Ashley Cates | Clement Chan | Dyanna Boone | Gia Lang | Kaya Cook
Helen Spight | Gabriella Martinez | Alicia John | Justin Sindecuse-Hayden | Owen Mech | Sarah Yuen
Charlie Feuerborn | Colin Spiridonov | Alisa Chen | Alaina Palmer | Sam Mehdi | Rachel Yu
Helen Spight | Gabriella Martinez | Alicia John | Justin Sindecuse-Hayden | Owen Mech | Sarah Yuen
Charlie Feuerborn | Colin Spiridonov | Alisa Chen | Alaina Palmer | Sam Mehdi | Rachel Yu